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Asset Drawing Mechanism
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Asset Drawing Mechanism

User story

As a user, I wish to effortlessly select and place game assets on the grid for interactive-level design.

Acceptance criteria

  • Assets can be chosen from the left bar.
  • Selected asset gets highlighted with a blue outline on the left bar.
  • Mouse cursor changes to depict the chosen asset.
  • Users can draw on the grid by clicking or dragging, with an opacity effect for asset placement preview.

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